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Space Ape Games

Consumer Services · London, United Kingdom · Founded 2012

Mobile gaming company dedicated to creating the highest quality games for players MoreLess

Space Ape, a London-based mobile and social games developer, was established in 2012 by John Earner, Toby Moore, and Simon Hade. The founding team brought together a wealth of experience from prominent players in the gaming industry, including Playfish, Electronic Arts, and Mind Candy. This background in creating successful social and mobile games provided a strong foundation for their new venture, with a shared vision of creating high-quality, commercially successful titles.

The company's initial focus was on creating mid-core strategy games for a global audience. Their debut title, "Samurai Siege," launched in 2013 and achieved considerable success, demonstrating the team's capability to deliver engaging gameplay and robust monetization strategies. This was followed by other titles such as "Rival Kingdoms" and "Transformers: Earth Wars," which further solidified their position in the competitive mobile gaming market. A significant milestone in the company's history occurred in 2017 when a 62% majority stake was acquired by Supercell, the Finnish mobile gaming giant, for approximately $55.8 million, signaling a strong vote of confidence in Space Ape's team and portfolio. Following this, Space Ape was fully acquired by Supercell in a deal that valued the studio at $90 million.

Space Ape operates primarily within the free-to-play mobile gaming sector. Its business model revolves around offering games that are free to download and play, with revenue generated through in-app purchases. These purchases allow players to acquire in-game currency, special items, or other advantages to enhance their gaming experience. The company develops games for both iOS and Android platforms, reaching a broad audience of smartphone users. Their portfolio includes a mix of strategy and casual games, catering to different player segments. For instance, "Beatstar," a music-based rhythm game, marked a successful expansion into the casual gaming genre, becoming a significant contributor to the company's revenue and accumulating millions of downloads.

Keywords: mobile gaming, free-to-play, game development, strategy games, casual games, in-app purchases, Supercell, Beatstar, Samurai Siege, Transformers Earth Wars

Company overview

Space Ape Games company information

The essential company record, classifications and operating signals in one place.

Status
Acquired
Founded
2012
Headquarters
London, United Kingdom
Employees
16
Open positions
None listed
Dealroom signal
61.3
client focusb2btechnologyVirtual Realitysub industryMobile Gamingbusiness modelSaaSindustryGamingsectorGame DevelopmentsectorImmersive TechnologiessectorHard Techsectoruk is8 creative industries

Valuation & funding

Space Ape Games funding history

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
GROWTH EQUITY VCEquity / VC Nov 2024 $0 Supercell
DEBTDebt Jul 2022 $50M Supercell
ACQUISITIONExit May 2017 $56M $90M Supercell
SUPPORT PROGRAMOther financing Dec 2015 $0 Tech Nation
DEBTDebt May 2015 $5.6M HSBC Innovation Banking
LATE VCEquity / VC Jan 2015 Undisclosed
SERIES CEquity / VC Dec 2014 Accel · Initial Capital · Connect Ventures (Europe) · Northzone
EARLY VCEquity / VC Jul 2013 Northzone
EARLY VCEquity / VC Aug 2012 Initial Capital · Connect Ventures (Europe)
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Financials

Revenue, earnings and profit over time

Reported history and available estimates. Estimated years are marked “E”; sparse fields are left blank rather than inferred.

YearRevenueGrowthEBITDAMarginProfitMarginR&D
2026 $57 0% −$6.2M -10859040.4% −$1K -2291.2% $22M
2025 $57 0% −$6.2M -10859040.4% −$1K -2291.2% $22M
2024 $57 0% −$6.2M -10859040.4% −$1K -2291.2% $22M
2023 $57 -100% −$6.2M -10859040.4% $22M
2022 $53M +43.6% −$6.2M -11.8%
2021 $37M +9.4% −$6.2M -16.9%
2020 $33M $87K 0.3%
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Growth signals

Space Ape Games website traffic

Latest recorded traffic for Space Ape Games is 860 monthly website visits, down 77.4% over the last three months. Space Ape Games's team declined 89% over the past year.

Latest monthly visits860 3-month web change-77.4% 1-year team growth-89%
Monthly website visits134 observations · Oct 2014–May 2026
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Comparisons

Space Ape Games compared with similar companies

Dealroom’s weighted taxonomy model identifies the closest operating peers. Company identity and context stay open; selected comparison metrics preview what is available in the platform.

Showing 8 of the closest matchesCompare every metric →

Talent graph

Space Ape Games's talent

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Team profiled 24 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 3 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Investors

8 investors on Space Ape Games's cap table

Sourced from Dealroom's funding and investor records. Investor profile links are shown where available.

Series A 3 investors entered at this stage
Initial Capital
Connect Ventures (Europe)
Northzone
Series B+ 3 investors entered at this stage
Accel
HSBC Innovation Banking
Supercell
Other known 2 additional known investors
Tech Nation
Chris Lee

Global footprint

Where Space Ape Games has talent and traffic

Workforce by country
4 countries with
team presence
🇬🇧 United Kingdom73.3%
🇺🇸 United States13.3%
🇫🇮 Finland6.7%
🇮🇪 Ireland6.7%
4 countries shown

In the news

Latest news about Space Ape Games

Recent press, funding announcements, and product moves mentioning Space Ape Games — open to read from the original sources.

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Market sentiment

What the market is saying about Space Ape Games

An AI-synthesized read of the highest-engagement posts about Space Ape Games on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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