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Space Ape Games

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Mobile gaming company dedicated to creating the highest quality games for players

London, United KingdomFounded 2012Consumer Services
Valuation $50–100M Last recorded · 2017
Revenue <$1M Latest reported FY
Headcount <100 Current team size
Total funding $10–50M Disclosed equity funding
Unlock exact values This page shows ranges. Dealroom has the exact numbers for Space Ape Games and the history behind them.

About Space Ape Games

Space Ape, a London-based mobile and social games developer, was established in 2012 by John Earner, Toby Moore, and Simon Hade. The founding team brought together a wealth of experience from prominent players in the gaming industry, including Playfish, Electronic Arts, and Mind Candy. This background in creating successful social and mobile games provided a strong foundation for their new venture, with a shared vision of creating high-quality, commercially successful titles.

The company's initial focus was on creating mid-core strategy games for a global audience. Their debut title, "Samurai Siege," launched in 2013 and achieved considerable success, demonstrating the team's capability to deliver engaging gameplay and robust monetization strategies. This was followed by other titles such as "Rival Kingdoms" and "Transformers: Earth Wars," which further solidified their position in the competitive mobile gaming market. A significant milestone in the company's history occurred in 2017 when a 62% majority stake was acquired by Supercell, the Finnish mobile gaming giant, for approximately $55.8 million, signaling a strong vote of confidence in Space Ape's team and portfolio. Following this, Space Ape was fully acquired by Supercell in a deal that valued the studio at $90 million.

Space Ape operates primarily within the free-to-play mobile gaming sector. Its business model revolves around offering games that are free to download and play, with revenue generated through in-app purchases. These purchases allow players to acquire in-game currency, special items, or other advantages to enhance their gaming experience. The company develops games for both iOS and Android platforms, reaching a broad audience of smartphone users. Their portfolio includes a mix of strategy and casual games, catering to different player segments. For instance, "Beatstar," a music-based rhythm game, marked a successful expansion into the casual gaming genre, becoming a significant contributor to the company's revenue and accumulating millions of downloads.

Source: Dealroom company data

At a glance

Status
Acquired
Founded
2012
Headquarters
London, United Kingdom
Employees
16
Open positions
None listed
Dealroom signal
61.3/100
Industry
Gaming
Sub-industry
Mobile Gaming
Sector
Consumer Services, Game Development, Immersive Technologies, Hard Tech, uk is8 creative industries
Technology
Virtual Reality
Business model
SaaS
Client focus
b2b

Funding history

9 recorded events

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
GROWTH EQUITY VC✓Equity / VC Nov 2024 $0 — Supercell ↗
DEBT✓Debt Jul 2022 $50M — Supercell ↗
Showing the latest 2 of 9 recorded eventsBook a demo for the full funding history →

Financials

Revenue, earnings and profit over time

Revenue, earnings and other financial measures where available. Years marked “E” are estimates.

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Growth signals

Space Ape Games website traffic

Latest recorded traffic for Space Ape Games is 860 monthly website visits, down 77.4% over the last three months. Space Ape Games's team declined 89% over the past year.

Latest monthly visits860 3-month web change-77.4% 1-year team growth-89%
Summary metrics are public; monthly history is available with a demoCompare with peers →

Similar companies

Closest operating peers by Dealroom taxonomy

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Investments and acquisitions

Capital deployed

Recent portfolio relationships for companies that also act as investors or acquirers.

Investors

8 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series A3 investors entered at this stage

  • Initial Capital
  • Connect Ventures (Europe)
  • Northzone

Series B and later3 investors entered at this stage

  • Accel
  • HSBC Innovation Banking
  • Supercell

Other known investors2 additional known investors

  • Tech Nation
  • Chris Lee
Team profiled 24 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 3 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
4 countries with
team presence
🇬🇧 United Kingdom73.3%
🇺🇸 United States13.3%
🇫🇮 Finland6.7%
🇮🇪 Ireland6.7%
4 countries shown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Space Ape Games on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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