N
NaturalMotion
Creating ultra-high quality free-to-play games that combine polished gameplay with high-end 3D graphics.
About NaturalMotion
NaturalMotion is a British video game developer and technology provider founded in November 2001 as a spin-out from Oxford University. The company was started by CEO Torsten Reil, based on his DPhil research on computer simulations of the human nervous system to create more realistic character movements. This core technology, called Dynamic Motion Synthesis (DMS), uses artificial intelligence and biomechanics to allow for fully interactive 3D characters, moving beyond pre-scripted animations.
Initially, the company focused on creating animation middleware for the film and video game industries. Its key technology products include Endorphin, used in films like "Troy," and Euphoria, a runtime engine that synthesizes character animation in real-time. Euphoria gained significant traction after being licensed by Rockstar Games for titles such as "Grand Theft Auto IV" and "Red Dead Redemption." Another key product is Morpheme, an animation engine that provides tools for blending animations and has been used in games like "BioShock Infinite" and "Horizon Zero Dawn."
In 2010, NaturalMotion expanded into game development by forming NaturalMotion Games. Its first title, "Backbreaker Football," was released in 2009 and leveraged its animation technology. The company shifted to a free-to-play model, launching highly successful mobile games like "CSR Racing" and "Clumsy Ninja." "CSR Racing" generated over $12 million in its first month. The business model for its games is freemium, where games are free to download and play, with revenue generated from in-app purchases of virtual goods or features.
The company's success in mobile gaming and its underlying technology led to its acquisition by Zynga in January 2014 for approximately $527 million. This acquisition was aimed at accelerating Zynga's growth in the mobile market. As a subsidiary of Zynga, NaturalMotion continues to develop mobile games, including titles like "CSR Racing 2," "Dawn of Titans," and "Star Wars: Hunters."
Source: Dealroom company dataAt a glance
- Status
- Acquired
- Founded
- 2001
- Headquarters
- London, United Kingdom
- Employees
- 130
- Open positions
- 3
- Dealroom signal
- 67.9/100
- Industry
- Gaming
- Sub-industry
- Mobile Gaming
- Sector
- Consumer Services, Luxury, Animation, Game Development, Spinout, Hard Tech, DT and LS, uk is8 creative industries, UKSU
- Technology
- 3D Technology, Deep Tech
- Business model
- SaaS
- Client focus
- b2c
Knowledge graph
More headlines
Funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| ACQUISITION✓Exit | Jan 2014 | $527M | $527M | Zynga | — |
| SERIES B✓Equity / VC | Jun 2012 | $11M | $44M | Benchmark · Simon Murdoch | — |
Financials
Revenue, earnings and other financial measures where available. Years marked “E” are estimates.
Growth signals
Latest recorded traffic for NaturalMotion is 26K monthly website visits, up 52.9% over the last three months. NaturalMotion's team declined 40.9% over the past year.
Open positions
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Investments and acquisitions
Recent portfolio relationships for companies that also act as investors or acquirers.
Investors
From Dealroom's funding and investor records, grouped by the round each investor first entered.
Seed1 investor entered at this stage
Oxford University Innovation
Series A3 investors entered at this stage
Other known investors6 additional known investors
University of Oxford
Zynga
Episode 1 Ventures
Lars Fjeldsoe-Nielsen
London Venture Partners
OUI Startup Incubator
Source: Dealroom Talent Intelligence.
Global footprint
team presence
Market sentiment
An AI-synthesised read of the highest-engagement posts about NaturalMotion on X, ranked by likes and reposts, corporate channels excluded.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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