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CyberStep

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Publisher of interactive entertainment like online games

Tokyo, JapanFounded 2000Consumer Services
Valuation $50–100M Last recorded · 2026
Revenue $10–50M Latest reported FY
Headcount <100 Current team size
Total funding $10–50M Disclosed equity funding
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About CyberStep

Established on April 1, 2000, CyberStep, Inc. is a Japanese public company that develops and publishes online video games. The company is led by President and Board Member Rui Sato. With its headquarters in Tokyo, Japan, CyberStep has expanded globally, establishing local branches in the United States, Taiwan, Korea, the Netherlands, and Brazil, among other locations.

CyberStep's business centers on the creation and management of interactive entertainment, specializing in network entertainment software, including the research and development of distributed network libraries and 3D graphic engines. The company's revenue model is primarily free-to-play (F2P) with in-game purchases, a model that proved successful with its 2002 release, "GetAmped". This approach allows players to access games for free while offering purchasable in-game credits and virtual items. A notable component of their portfolio is 'Toreba,' an online crane game where players can remotely control physical crane machines to win prizes that are then shipped to them.

The company's game portfolio includes titles such as the third-person shooter "Cosmic Break" (2008) and the action MMORPG "Onigiri" (2013). "Onigiri" is set in a mystical version of Japanese history, allowing players to fight alongside companions against mythical beasts. In a move to diversify, CyberStep launched a new visual novel game brand called "Rabbitfoot" in March 2023, which focuses on virtual YouTubers. The company aims to connect cultures worldwide through its entertainment offerings and localizes its content for various markets to ensure a broad reach.

Source: Dealroom company data

At a glance

Status
Operational
Founded
2000
Headquarters
Tokyo, Japan
Employees
9
Open positions
None listed
Dealroom signal
76.3/100
Industry
Gaming, Media
Sub-industry
Publishing
Sector
Consumer Services, Entertainment, Publishing, Game Development, Hard Tech, from Thoroughbred to Colt, DT and LS
Technology
3D Technology, Deep Tech
Client focus
b2b
Investment activity
5 companies, latest Apr 2026
Capital deployed
$1.8M
Preferred round
SEED

Funding history

4 recorded events

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
SEED✓Equity / VC Dec 2014 $132K $528K Undisclosed —
GROWTH EQUITY VCEquity / VC Mar 2009 $22M — Undisclosed —
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Financials

Revenue, earnings and profit over time

Revenue, earnings and other financial measures where available. Years marked “E” are estimates.

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Growth signals

CyberStep website traffic

Latest recorded traffic for CyberStep is 370 monthly website visits, down 92.1% over the last three months. CyberStep's team grew 0% over the past year.

Latest monthly visits370 3-month web change-92.1% 1-year team growth0%
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Similar companies

Closest operating peers by Dealroom taxonomy

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Investors

1 investor on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series A1 investor entered at this stage

  • Lehman Brothers
Team profiled 5 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 1 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
🇯🇵 Japan · Tokyo HQ
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Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about CyberStep on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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