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XPEC Entertainment
Consumer Services · Taipei, Taiwan · Founded 2000
Developing games for PC-online, mobile and all console platforms MoreLess
Established in August 2000 in Taipei, Taiwan, XPEC Entertainment has secured a position in the Greater China gaming market, specializing in both independent game development and providing art services for international clients. The firm operates across multiple platforms, including consoles, PCs, and mobile devices, demonstrating significant technical breadth. Its business model is diversified, focusing on co-development projects, international IP licensing, and art production outsourcing. The company generates revenue through these primary streams and has also engaged in strategic acquisitions to expand its market reach, such as the purchase of Tongbu Network to enhance its mobile channel operations in China.
XPEC's history is marked by several key milestones, including the launch of Taiwan's first independently developed titles for Xbox and PSP, "Black Stone: Magic & Steel" and "Bounty Hounds," respectively. The company went public on the Taiwanese stock exchange in 2011 and has collaborated on major global franchises like "Final Fantasy XV," "Kung Fu Panda," and "Shrek Forever After." A notable strategic move was the 2012 partnership with SEE Games LLC to co-develop games based on major Hollywood intellectual properties. The company's chairman and CEO during this period was Aaron Hsu. However, the company faced a significant challenge in 2016 with a failed acquisition bid by Bai Chi Gan Tou Digital Entertainment, a Japanese firm, which led to a major financial scandal and the investigation of its chairman.
The company's core services are divided between full game development and specialized art production. The XPEC Art Center, with studios in Kaohsiung, Taipei, and Suzhou, serves as the firm's art production hub, having contributed to over 150 AAA console titles. This division provides a comprehensive suite of services, from initial concept design and character illustrations to 3D modeling and in-engine implementation using engines like Unreal, CryEngine, and Unity. Their development teams are proficient across various genres and platforms, producing everything from browser games to virtual reality experiences, such as the PS VR title "O! My Genesis VR." This dual capability allows XPEC to function as both a creator of original content and a high-volume service provider for other global game developers.
Keywords: game development, art production, console games, mobile games, PC gaming, co-development, IP licensing, game art outsourcing, cross-platform development, video game publisher, AAA titles, game engine, Taipei, Taiwanese gaming, Final Fantasy, Dynasty Warriors, virtual reality games, art services, character design, 3D modeling
Company overview
XPEC Entertainment company information
The essential company record, classifications and operating signals in one place.
- Status
- Operational
- Founded
- 2000
- Headquarters
- Taipei, Taiwan
- Employees
- 138
- Open positions
- None listed
- Dealroom signal
- 35.5
- Investment activity
- 1 companies · latest Oct 2014
- Capital deployed
- —
- Preferred round
- ACQUISITION
Valuation & funding
XPEC Entertainment funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| Other✓Other financing | Jan 2014 | $0 | — | Undisclosed | — |
| GROWTH EQUITY VC✓Equity / VC | Sep 2013 | $24M | $165M | DY Game · Cinda International Holding | — |
| LATE VC✓Equity / VC | Sep 2002 | $0 | — | WI Harper Group | — |
Financials
Workforce over time
Available workforce history. Financial fields without reported data are omitted.
| Year | Employees |
|---|---|
| 2026 | 136 |
| 2025 | 142 |
| 2024 | 143 |
| 2023 | 147 |
| 2022 | 159 |
| 2021 | 163 |
| 2020 | 172 |
Growth signals
XPEC Entertainment website traffic
Latest recorded traffic for XPEC Entertainment is 410 monthly website visits, up 215.4% over the last three months. XPEC Entertainment's team declined 2.8% over the past year.
Comparisons
XPEC Entertainment compared with similar companies
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Capital deployed
XPEC Entertainment investments and acquisitions
Recent portfolio relationships for companies that also act as investors or acquirers.
Talent graph
XPEC Entertainment's talent
Source: Dealroom Talent Intelligence.
Investors
3 investors on XPEC Entertainment's cap table
Sourced from Dealroom's funding and investor records.


Global footprint
Where XPEC Entertainment has talent and traffic
team presence
In the news
Latest news about XPEC Entertainment
Recent press, funding announcements, and product moves mentioning XPEC Entertainment — open to read from the original sources.
Market sentiment
What the market is saying about XPEC Entertainment
An AI-synthesized read of the highest-engagement posts about XPEC Entertainment on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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