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XPEC Entertainment

Consumer Services · Taipei, Taiwan · Founded 2000

Developing games for PC-online, mobile and all console platforms MoreLess

Established in August 2000 in Taipei, Taiwan, XPEC Entertainment has secured a position in the Greater China gaming market, specializing in both independent game development and providing art services for international clients. The firm operates across multiple platforms, including consoles, PCs, and mobile devices, demonstrating significant technical breadth. Its business model is diversified, focusing on co-development projects, international IP licensing, and art production outsourcing. The company generates revenue through these primary streams and has also engaged in strategic acquisitions to expand its market reach, such as the purchase of Tongbu Network to enhance its mobile channel operations in China.

XPEC's history is marked by several key milestones, including the launch of Taiwan's first independently developed titles for Xbox and PSP, "Black Stone: Magic & Steel" and "Bounty Hounds," respectively. The company went public on the Taiwanese stock exchange in 2011 and has collaborated on major global franchises like "Final Fantasy XV," "Kung Fu Panda," and "Shrek Forever After." A notable strategic move was the 2012 partnership with SEE Games LLC to co-develop games based on major Hollywood intellectual properties. The company's chairman and CEO during this period was Aaron Hsu. However, the company faced a significant challenge in 2016 with a failed acquisition bid by Bai Chi Gan Tou Digital Entertainment, a Japanese firm, which led to a major financial scandal and the investigation of its chairman.

The company's core services are divided between full game development and specialized art production. The XPEC Art Center, with studios in Kaohsiung, Taipei, and Suzhou, serves as the firm's art production hub, having contributed to over 150 AAA console titles. This division provides a comprehensive suite of services, from initial concept design and character illustrations to 3D modeling and in-engine implementation using engines like Unreal, CryEngine, and Unity. Their development teams are proficient across various genres and platforms, producing everything from browser games to virtual reality experiences, such as the PS VR title "O! My Genesis VR." This dual capability allows XPEC to function as both a creator of original content and a high-volume service provider for other global game developers.

Keywords: game development, art production, console games, mobile games, PC gaming, co-development, IP licensing, game art outsourcing, cross-platform development, video game publisher, AAA titles, game engine, Taipei, Taiwanese gaming, Final Fantasy, Dynasty Warriors, virtual reality games, art services, character design, 3D modeling

Company overview

XPEC Entertainment company information

The essential company record, classifications and operating signals in one place.

Status
Operational
Founded
2000
Headquarters
Taipei, Taiwan
Employees
138
Open positions
None listed
Dealroom signal
35.5
Investment activity
1 companies · latest Oct 2014
Capital deployed
Preferred round
ACQUISITION
client focusb2csub industryMobile Gamingsub industryConsole & PC GamingtechnologyMobile appbusiness modelManufacturingindustryGamingsectorEntertainmentsectorMobile GamessectorGame DevelopmentsectorOnline GamesectorArts & CulturesectorHard Tech

Valuation & funding

XPEC Entertainment funding history

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
OtherOther financing Jan 2014 $0 Undisclosed
GROWTH EQUITY VCEquity / VC Sep 2013 $24M $165M DY Game · Cinda International Holding
LATE VCEquity / VC Sep 2002 $0 WI Harper Group
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Financials

Workforce over time

Available workforce history. Financial fields without reported data are omitted.

YearEmployees
2026 136
2025 142
2024 143
2023 147
2022 159
2021 163
2020 172
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Growth signals

XPEC Entertainment website traffic

Latest recorded traffic for XPEC Entertainment is 410 monthly website visits, up 215.4% over the last three months. XPEC Entertainment's team declined 2.8% over the past year.

Latest monthly visits410 3-month web change+215.4% 1-year team growth-2.8%
Monthly website visits66 observations · Jun 2015–Mar 2025
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Comparisons

XPEC Entertainment compared with similar companies

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Capital deployed

XPEC Entertainment investments and acquisitions

Recent portfolio relationships for companies that also act as investors or acquirers.

Talent graph

XPEC Entertainment's talent

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Team profiled 10 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 1 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Investors

3 investors on XPEC Entertainment's cap table

Sourced from Dealroom's funding and investor records.

Series B+ 3 investors entered at this stage
WI Harper Group
DY Game
Cinda International Holding

Global footprint

Where XPEC Entertainment has talent and traffic

Workforce by country
3 countries with
team presence
🇹🇼 Taiwan45.8%
🇨🇳 China27.1%
🇮🇩 Indonesia2.1%
3 countries shown

In the news

Latest news about XPEC Entertainment

Recent press, funding announcements, and product moves mentioning XPEC Entertainment — open to read from the original sources.

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Market sentiment

What the market is saying about XPEC Entertainment

An AI-synthesized read of the highest-engagement posts about XPEC Entertainment on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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