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XPEC Entertainment

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Developing games for PC-online, mobile and all console platforms

Taipei, TaiwanFounded 2000Consumer Services
Valuation $100–250M Last recorded · 2013
Headcount 100–500 Current team size
Total funding $10–50M Disclosed equity funding
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About XPEC Entertainment

Established in August 2000 in Taipei, Taiwan, XPEC Entertainment has secured a position in the Greater China gaming market, specializing in both independent game development and providing art services for international clients. The firm operates across multiple platforms, including consoles, PCs, and mobile devices, demonstrating significant technical breadth. Its business model is diversified, focusing on co-development projects, international IP licensing, and art production outsourcing. The company generates revenue through these primary streams and has also engaged in strategic acquisitions to expand its market reach, such as the purchase of Tongbu Network to enhance its mobile channel operations in China.

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XPEC's history is marked by several key milestones, including the launch of Taiwan's first independently developed titles for Xbox and PSP, "Black Stone: Magic & Steel" and "Bounty Hounds," respectively. The company went public on the Taiwanese stock exchange in 2011 and has collaborated on major global franchises like "Final Fantasy XV," "Kung Fu Panda," and "Shrek Forever After." A notable strategic move was the 2012 partnership with SEE Games LLC to co-develop games based on major Hollywood intellectual properties. The company's chairman and CEO during this period was Aaron Hsu. However, the company faced a significant challenge in 2016 with a failed acquisition bid by Bai Chi Gan Tou Digital Entertainment, a Japanese firm, which led to a major financial scandal and the investigation of its chairman.

The company's core services are divided between full game development and specialized art production. The XPEC Art Center, with studios in Kaohsiung, Taipei, and Suzhou, serves as the firm's art production hub, having contributed to over 150 AAA console titles. This division provides a comprehensive suite of services, from initial concept design and character illustrations to 3D modeling and in-engine implementation using engines like Unreal, CryEngine, and Unity. Their development teams are proficient across various genres and platforms, producing everything from browser games to virtual reality experiences, such as the PS VR title "O! My Genesis VR." This dual capability allows XPEC to function as both a creator of original content and a high-volume service provider for other global game developers.

Source: Dealroom company data

At a glance

Status
Operational
Founded
2000
Headquarters
Taipei, Taiwan
Employees
138
Open positions
None listed
Dealroom signal
35.5/100
Industry
Gaming
Sub-industry
Mobile Gaming, Console & PC Gaming
Sector
Consumer Services, Entertainment, Mobile Games, Game Development, Online Game, Arts & Culture, Hard Tech
Technology
Mobile app
Business model
Manufacturing
Client focus
b2c
Investment activity
1 company, latest Oct 2014
Capital deployed
—
Preferred round
ACQUISITION

Funding history

3 recorded events

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
Other✓Other financing Jan 2014 $0 — Undisclosed —
GROWTH EQUITY VC✓Equity / VC Sep 2013 $24M $165M DY Game · Cinda International Holding —
Showing the latest 2 of 3 recorded eventsBook a demo for the full funding history →

Growth signals

XPEC Entertainment website traffic

Latest recorded traffic for XPEC Entertainment is 410 monthly website visits, up 215.4% over the last three months. XPEC Entertainment's team declined 2.8% over the past year.

Latest monthly visits410 3-month web change+215.4% 1-year team growth-2.8%
Summary metrics are public; monthly history is available with a demoCompare with peers →

Investments and acquisitions

Capital deployed

Recent portfolio relationships for companies that also act as investors or acquirers.

Investors

3 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series B and later3 investors entered at this stage

  • WI Harper Group
  • DY Game
  • Cinda International Holding
Team profiled 10 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 1 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
3 countries with
team presence
🇹🇼 Taiwan45.8%
🇨🇳 China27.1%
🇮🇩 Indonesia2.1%
3 countries shown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about XPEC Entertainment on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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