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Winking Studios

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Winking Entertainment is a game developer who also provides art outsourcing

Singapore, SingaporeFounded 2000Consumer Services
Valuation $71M Market cap · 2026
Revenue $35M Latest reported FY

About Winking Studios

Winking Studios Limited is a publicly traded entity specializing in game art outsourcing and development, positioned as a significant operator in the Asian and global video game services market. The company was originally founded as WindThunder Studio in Taipei in 1997 by Johnny Jan, who currently serves as the Executive Chairman and CEO. Jan possesses over 25 years of industry experience, beginning his career in 1997 and establishing the group's studios in mainland China in 2004, before the company's formal incorporation in 2005.

The firm's business model is structured around three core segments: Art Outsourcing, Game Development, and Global Publishing & Other Services. The Art Outsourcing division, its primary revenue generator, provides a comprehensive suite of digital art asset creation services, including 2D concept art, 3D modeling, and animations for characters and environments. The Game Development arm offers end-to-end project services, encompassing programming, design, and scriptwriting. Its Global Publishing unit facilitates the release of in-house and third-party games on major platforms like PlayStation, Switch, Steam, and Xbox, and also manages the sale of proprietary games and merchandise.

Winking Studios serves a global client base that includes 22 of the top 25 largest game developers, such as Tencent, NetEase, and Ubisoft, and maintains partnerships with platform holders like Sony, Microsoft, and Nintendo. Headquartered in Singapore, the company has expanded to over 1,300 employees across multiple studios in Asia, including locations in Taipei, Shanghai, Nanjing, and Kuala Lumpur, with business development teams in North America and the UK. This strategic placement in Asia provides advantages in talent acquisition and cost competitiveness. The company's growth strategy involves both organic expansion and strategic acquisitions, such as the purchases of On Point Creative, Pixelline Production, and Shanghai Mineloader Digital Technology. A key corporate development was its dual listing, first on the Singapore Exchange (SGX) Catalist in November 2023 and subsequently on the London Stock Exchange (LSE) AIM in November 2024, making it the first Asian gaming company to achieve this. The company is majority-owned by Acer Gaming, a subsidiary of Acer Inc., which increased its stake to 59.59% in March 2024, providing significant strategic backing.

Source: Dealroom company data

At a glance

Status
Listed
Founded
2000
Headquarters
Singapore, Singapore
Listing
IPO 2023
Sector
Consumer Services

Investors

4 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series A2 investors entered at this stage

Series B and later2 investors entered at this stage

  • TransLink Capital
  • Banyan Capital Partners
Team profiled 8 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 4 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
6 countries with
team presence
🇨🇳 China59.5%
🇸🇬 Singapore2.4%
🇬🇧 United Kingdom2.4%
🇯🇵 Japan1.2%
🇪🇸 Spain1.2%
Top 5 of 6 shown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Winking Studios on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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