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Two Bit Circus

Consumer Services · Los Angeles, United States · Founded 2012

The carnival reimagined with robots, fire, and lasers to inspire young inventors in science, technology, engineering, art, and math MoreLess

Two Bit Circus, founded in 2012 by Brent Bushnell and Eric Gradman, operates in the experiential entertainment sector, blending technology with immersive, social experiences. Bushnell, a UCLA-trained engineer and son of Atari founder Nolan Bushnell, previously appeared as an on-camera inventor for ABC's "Extreme Makeover: Home Edition" and was part of the creative collective Syyn Labs, known for the viral OK Go music video "This Too Shall Pass". Gradman is a roboticist, inventor, and former circus performer with a history of creating interactive art and technology products. Their shared frustration with technology's isolating effects led them to create experiences designed to bring people together for social play.

The company's flagship product is the "Micro-Amusement Park," a physical location that combines virtual reality, escape rooms (referred to as "story rooms"), arcade games, and interactive theater. The first park, a 38,000-square-foot facility, opened in Los Angeles' Arts District in 2018, featuring attractions like free-roaming VR, multiplayer games, and a robot bartender. The business model relies on revenue from admission fees, with options for unlimited gameplay, as well as food and beverage sales and private event hosting for corporate clients. Two Bit Circus has also engaged in creating temporary installations for large events and conferences for clients like the NFL and NBA.

A significant milestone was raising $15 million in a Series B funding round in late 2016 to facilitate the construction of its first permanent park. The company has raised a total of $32.2 million over several funding rounds. In addition to its for-profit ventures, the founders established the Two Bit Circus Foundation, a 501(c)(3) nonprofit focused on providing STEAM (Science, Technology, Engineering, Art, and Math) education programs to students. This foundation runs initiatives like STEAM Carnivals and provides resources and training for teachers. Recently, the company has faced significant financial challenges, closing its Dallas location in early 2024 and filing for bankruptcy in mid-2024.

Keywords: experiential entertainment, micro-amusement park, virtual reality arcade, location-based entertainment, immersive experiences, social gaming, interactive theater, escape rooms, story rooms, STEAM education, Brent Bushnell, Eric Gradman, Los Angeles entertainment, corporate events, VR gaming, multiplayer games, out-of-home entertainment, entertainment technology, interactive attractions, themed entertainment

Company overview

Two Bit Circus company information

The essential company record, classifications and operating signals in one place.

Status
Operational
Founded
2012
Headquarters
Los Angeles, United States
Employees
29
Open positions
None listed
Dealroom signal
81.2
client focusb2bclient focusb2ctechnologyBig DatatechnologyDeep TechtechnologyVirtual RealitytechnologyNanotechsub industryContent productionbusiness modelManufacturingindustryGamingsectorEntertainmentsectorLaser TechnologysectorImmersive TechnologiessectorArts & CulturesectorHard Tech

Valuation & funding

Two Bit Circus funding history

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
EARLY VCEquity / VC Dec 2022 $945K $3.8M Undisclosed
EARLY VCEquity / VC Oct 2020 $1.2M $4.8M Undisclosed
EARLY VCEquity / VC Jun 2018 $9.6M $38M Undisclosed
SERIES BEquity / VC Jan 2017 $15M $60M JAZZ Venture Partners
SERIES AEquity / VC Oct 2015 $6.5M $26M Intel Capital · Foundry · Techstars
Showing 5 recorded eventsUnlock the complete deal history →

Financials

Workforce over time

Available workforce history. Financial fields without reported data are omitted.

YearEmployees
2026 28
2025 27
2024 28
2023 47
2022 44
2021 44
2020 41
Company filings, research estimates and Dealroom dataOpen the full financial model →

Growth signals

Two Bit Circus website traffic

Latest recorded traffic for Two Bit Circus is 4.6K monthly website visits, down 48.3% over the last three months. Two Bit Circus's team grew 7.4% over the past year.

Latest monthly visits4.6K 3-month web change-48.3% 1-year team growth+7.4%
Monthly website visits116 observations · Apr 2016–Jul 2026
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Comparisons

Two Bit Circus compared with similar companies

Dealroom’s weighted taxonomy model identifies the closest operating peers. Company identity and context stay open; selected comparison metrics preview what is available in the platform.

CompanyHeadquartersStatusEmployeesTotal fundingValuation
Sea MonsterCreates digital content and experiences using animation, games, and augmented reality Cape Town, South Africa Operational 19 $1M $4M
Orwell VRVirtual Studio Based in Milan that develops Virtual Reality software and immersive contents Milan, Italy Operational
Fuero GamesFuero Games - It's all about the hot stuff! | We love games. We love playing and making them. This is why we always strive to develop games which you gonna love and which gonna make your fingers burn. We want to ignite your mind and put your thoughts Warsaw, Poland Operational
Félix & Paul StudiosPatent-pending technology platform with award-winning creative expertise to produce groundbreaking immersive experiences Montreal, Canada Operational
DoubleMeHolographic VR Experiences -optimising for a rollout onto the 5G network by the end of 2019 Seoul, South Korea Operational
DeepMotionDeepMotion is building a motion intelligence platform for digital humans and virtual creatures powered by deep learning in the cloud San Mateo, United States Operational
Reforged StudiosA company with a vision to empower creativity and make the very best games in the world through artistic freedom and innovation of design Helsinki, Finland Closed
EnversedVR company that builds centers and multiplayer experiences for gaming, training and education Eindhoven, Netherlands Operational
Showing 8 of the closest matchesCompare every metric →

Talent graph

Two Bit Circus's talent

Book a demo to see the people
Team profiled 32 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 2 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Investors

9 investors on Two Bit Circus's cap table

Sourced from Dealroom's funding and investor records. Investor profile links are shown where available.

Series A 4 investors entered at this stage
Other known 5 additional known investors
Dentsu Ventures
Intel Corporation
Kiwi Connect
Prime Partners
Riyadh Techstars Accelerator

Global footprint

Where Two Bit Circus has talent and traffic

Workforce by country
2 countries with
team presence
🇺🇸 United States86.7%
🇵🇭 Philippines13.3%
2 countries shown

In the news

Latest news about Two Bit Circus

Recent press, funding announcements, and product moves mentioning Two Bit Circus — open to read from the original sources.

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Market sentiment

What the market is saying about Two Bit Circus

An AI-synthesized read of the highest-engagement posts about Two Bit Circus on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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