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Team17
Consumer Services · Wakefield, United Kingdom · Founded 1990 · IPO 2018
Fully independent video game developer and owner of the world's first Games Label MoreLess
Team17, a renowned name in the video game industry, was founded in December 1990 by Debbie Bestwick, Martyn Brown, and Michael Robinson. The company emerged from the collaboration of 17-Bit Software and Team 7, marking the beginning of a new era in game development and publishing.
Initially, Team17 focused on developing games for the Amiga, a popular home computer at the time. Their breakout success came with the release of the "Worms" franchise, which became a beloved classic and established Team17 as a key player in the gaming world.
In 2016, Team17 partnered with LDC, securing a £16.5 million investment to fuel its expansion. This strategic move set the stage for further growth and innovation. By 2018, Team17 had gone public with an IPO on the London Stock Exchange, raising £107.5 million. This milestone not only provided financial security but also positioned Team17 for future success.
In recent years, Team17 has expanded its portfolio through strategic acquisitions, including StoryToys in 2021 and Astragon in 2022. These acquisitions have allowed Team17 to diversify its offerings and strengthen its position in the global market.
Today, Team17 continues to thrive as a leading developer and publisher, known for its commitment to creativity and quality. The company's journey from a small team of passionate developers to a global powerhouse is a testament to its resilience and vision in the ever-evolving gaming industry.
Talent graph
Team17's talent
Source: Dealroom Talent Intelligence.
Investors
1 investor on Team17's cap table
Sourced from Dealroom's funding and investor records.

Global footprint
Where Team17 has talent and traffic
team presence
across markets
Market sentiment
What the market is saying about Team17
An AI-synthesized read of the highest-engagement posts about Team17 on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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