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COMPANY PROFILE

Take-Two Interactive Software

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Developer, publisher, and marketer of interactive entertainment for consumers around the globe

New York City, United StatesFounded 1993Consumer Services
Valuation $40B Market cap · 2026
Revenue $6.66B Latest reported FY
EBITDA $1.25B Latest reported FY

About Take-Two Interactive Software

Take-Two Interactive Software, Inc. is a prominent game publisher known for creating and distributing popular video games through its various labels: Rockstar Games, 2K, Private Division, and Social Point. The company operates in the interactive entertainment market, catering to a diverse range of clients, including casual gamers, hardcore gaming enthusiasts, and families.

Take-Two's business model revolves around developing high-quality video games and distributing them across multiple platforms such as PlayStation, Xbox, Nintendo Switch, and PC. Some of their well-known titles include "Grand Theft Auto," "NBA 2K," and "Marvel's Midnight Suns." The company also focuses on mobile gaming through its recent combination with Zynga, enhancing its position in the mobile gaming market.

Revenue generation for Take-Two comes from several streams. Primarily, they earn money through the sale of video games, both physical and digital copies. Additionally, they generate income from in-game purchases, downloadable content (DLC), and microtransactions, which are small payments for virtual goods or enhancements within the games. Another significant revenue source is licensing their intellectual properties for merchandise and other media.

Take-Two is committed to corporate governance and maintaining a great workplace environment, as evidenced by their "Great Place to Work" certification. They also emphasize parental controls to help parents manage their children's gaming activities.

In summary, Take-Two Interactive Software, Inc. is a leading player in the interactive entertainment industry, known for its high-quality game development and diversified revenue streams.

Source: Dealroom company data

At a glance

Status
Listed
Founded
1993
Headquarters
New York City, United States
Listing
IPO 1997
Employees
1,204
Open positions
38
Dealroom signal
78.8/100
Industry
Gaming
Sub-industry
Console & PC Gaming
Sector
Consumer Services, Game Development, Immersive Technologies, Verified Unicorns and $1B Exits, Post IPO $1B, Metaverse, Verified Thoroughbreds
Technology
Virtual Reality
Business model
Manufacturing
Client focus
b2c
Investment activity
17 companies, latest Mar 2024
Capital deployed
$155M
Preferred round
ACQUISITION

Funding history

10 recorded events

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
POST IPO EQUITY✓Other financing Jun 2026 $0 — Dockside ↗
POST IPO EQUITY✓Other financing Apr 2026 $3.1M — Gables Capital Management ↗
Showing the latest 2 of 10 recorded eventsBook a demo for the full funding history →

Financials

Revenue, earnings and profit over time

Revenue, earnings and other financial measures where available. Years marked “E” are estimates.

YearRevenueGrowthEBITDAMarginProfitMarginR&D
2026 $6.7B +18.2% $1.3B 18.8% −$298M -4.5% $1.1B
2025 $5.6B +5.3% $701M 12.5% −$4.5B -79.5% $1B
2024 $5.3B -0% $683M 12.8% −$3.7B -70% $948M
2023 $5.3B +52.6% $731M 13.7% $893M
2022 $3.5B +3.9% $749M 21.4%
2021 $3.4B +9.2% $822M 24.4%
2020 $3.1B — $667M 21.6%
Company filings, research estimates and Dealroom dataBook a demo for the full financial model →

Growth signals

Take-Two Interactive Software website traffic

Latest recorded traffic for Take-Two Interactive Software is 690K monthly website visits, down 12.7% over the last three months. Take-Two Interactive Software's team grew 9% over the past year.

Latest monthly visits690K 3-month web change-12.7% 1-year team growth+9%
Summary metrics are public; monthly history is available with a demoCompare with peers →

Similar companies

Closest operating peers by Dealroom taxonomy

Company identity and context are open; selected comparison metrics preview what is available on the platform.

Showing 8 of the closest matchesCompare every metric →

Investments and acquisitions

Capital deployed

Recent portfolio relationships for companies that also act as investors or acquirers.

Gearbox SoftwarePlano, United StatesGame developing studio that creates aaa sized video games $460Mvaluation GameClubNew York City, United StatesA new way to play premium mobile games, coming 2019 $10Mvaluation SequenceToronto, CanadaAll-in-one developer platform and smart wallet that makes building web3 games and applications easy $160Mvaluation Anomotion InteractiveVancouver, CanadaAnomotion is re-inventing the authoring of virtual character motion through a new method of animating characters called motion composition $1.2Mvaluation ZyngaSan Francisco, United StatesDevelops social games for smartphones and websites $13Bvaluation DynamixyzCesson-Sévigné, FranceDevelops high quality 3D facial analysis/synthesis for computer games and animation studios $1.8Mvaluation NordeusNew Belgrade Urban Municipality, SerbiaOne of the leading and award winning European game development companies $378Mvaluation BunchNew York City, United StatesGroup video chat for live mobile games $80Mvaluation PlaydotsNew York City, United StatesMobile gaming studio creating cross platform mobile games and apps $192Mvaluation ProletariatCambridge, United StatesWe make games for the people. Check out World Zombination: @PlayZombination on iOS & Android. Our new stream-centric game @PlayStreamline is in development! $80Mvaluation Kerbal Space ProgramMexicoSpace flight simulator developed by squad Social PointBarcelona, SpainMaking social games for both Facebook and mobile devices $253Mvaluation

Investors

5 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series B and later4 investors entered at this stage

  • PIF
  • DNB Asset Management
  • Gables Capital Management
  • Dockside

Other known investors1 additional known investor

  • ZMC
Team profiled 73 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 5 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
🇺🇸 United States · New York City HQ
Book a demo for the full country breakdown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Take-Two Interactive Software on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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