Product Reports Resources Pricing Login Book a demo
COMPANY PROFILE

Supercent

Explore full profile

AI-driven mobile game development and publishing

Seoul, South KoreaFounded 2021Consumer Services
Valuation $50–100M Last recorded · 2022
Headcount 100–500 Current team size
Total funding $10–50M Disclosed equity funding
Unlock exact values This page shows ranges. Dealroom has the exact numbers for Supercent and the history behind them.

About Supercent

Supercent is a mobile game publishing studio headquartered in Seoul, South Korea, that was established in March 2021 by CEO Junsik Kong (also known as Jeong-seon Kong). The company focuses on the hyper-casual and hybrid casual mobile game market. Junsik Kong's background includes roles as a marketer for casual games at a subsidiary of NCSoft starting in 2008 and as the product manager for the popular puzzle game Anipang at SundayToz in 2013, where he introduced in-app advertising to a casual game for the first time in Korea, doubling its revenue. Supercent has surpassed 1.3 billion global downloads across its portfolio, with over 20 titles exceeding 10 million downloads each. The company's revenue model is primarily based on in-app advertising and in-app purchases. Over 95% of its revenue originates from overseas markets. Key milestones include reaching 100 million cumulative downloads within two years and 300 million within three years of its founding. The company has raised a total of $13.1M in funding from investors including MC Partners, 111Percent, and Plux Ventures. In August, Supercent relocated its headquarters to the Lotte World Tower in Seoul to accommodate its growth. A core component of Supercent's strategy is its AI-driven publishing system. The company has shifted from a data-driven to an AI-driven operational model, utilizing artificial intelligence across the entire game lifecycle, from trend analysis and core loop validation to user acquisition and monetization optimization. This system includes tools like an AI code review system called "Night Coder," AI-powered quality assurance, and ROAS prediction models. This technology-focused approach has reportedly enabled Supercent to achieve a 5% hit rate, which is ten times the industry average. The company has received recognition for its technological implementation, winning the "AI Innovation Pioneer" award at the Think Apps @ The Google Apps Summit in 2025. The studio has published several successful titles, including "Burger Please," which was the most downloaded game of 2023, and "Outlet Rush." More recently, its games "Pizza Ready" and "Snake Clash" have driven significant growth. "Pizza Ready" became the most-downloaded hybrid casual game globally in 2025, amassing 150 million downloads in that year alone. "Snake Clash" surpassed 180 million lifetime downloads and ranked fourth in global hyper-casual downloads in 2025. These successes contributed to Supercent being ranked the 7th largest global mobile game publisher by downloads, a first for a South Korean company.

Source: Dealroom company data

At a glance

Status
Operational
Founded
2021
Headquarters
Seoul, South Korea
Employees
132
Open positions
12
Dealroom signal
57.7/100
Industry
Gaming
Sector
Consumer Services
Business model
SaaS
Client focus
b2b

Funding history

1 recorded event

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
EARLY VC✓Equity / VC Apr 2022 $13M $54M Undisclosed ↗
Showing the latest 1 of 1 recorded eventsBook a demo for the full funding history →

Growth signals

Supercent website traffic

Latest recorded traffic for Supercent is 62K monthly website visits, down 26.2% over the last three months. Supercent's team grew 41.9% over the past year.

Latest monthly visits62K 3-month web change-26.2% 1-year team growth+41.9%
Summary metrics are public; monthly history is available with a demoCompare with peers →

Similar companies

Closest operating peers by Dealroom taxonomy

Company identity and context are open; selected comparison metrics preview what is available on the platform.

Showing 8 of the closest matchesCompare every metric →

Investments and acquisitions

Capital deployed

Recent portfolio relationships for companies that also act as investors or acquirers.

Team profiled 4 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 2 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
3 countries with
team presence
🇰🇷 South Korea92.9%
🇻🇳 Vietnam4.3%
🇺🇸 United States1.4%
3 countries shown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Supercent on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

See Supercent’s full profile on Dealroom

Request a free trial to see the complete deal history, financials, people graph and growth signals.

Takes under a minute. Already use Dealroom? Log in.