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Sojo Studios

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Entertainment company developing social games that allows players to directly support improvement projects

New York City, United StatesFounded 2010Consumer Services
Valuation $50–100M Last recorded · 2010
Headcount <100 Current team size
Total funding $10–50M Disclosed equity funding
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About Sojo Studios

Sojo Studios operated the cause marketing platform, Causely, which was founded in 2010 by Lincoln Brown, John Rougeux, and Brooke Peterson in Lexington, Kentucky. The venture was established to provide businesses with a novel method for generating word-of-mouth referrals and enhancing their brand reputation through charitable giving. The founders' backgrounds appear rooted in the Lexington business and startup community, with Lincoln Brown also noted as an angel investor and son of former Kentucky Governor John Y. Brown Jr. The company was part of a growing video game and tech development scene in Lexington.

The core of the business was a turnkey cause marketing solution that connected local businesses with nonprofit organizations. Causely's business model was centered on customer engagement; for every social media action a customer performed, such as checking in on Facebook or writing a review, the participating business would trigger a donation to a designated charity. This strategy served a dual purpose: it provided tangible marketing benefits to the client businesses, including increased social media impressions and authentic customer referrals, while simultaneously generating a stream of donations for nonprofit partners. The company reported that its community had raised over $2.5 million for its nonprofit partners. Revenue was generated from the businesses that subscribed to this marketing service. The client base primarily consisted of local businesses, such as gyms and retail locations, seeking to build an authentic, charitable reputation.

The platform itself was a customer-based business reviewing solution for social media. It allowed users to generate friend referrals and check-ins, with each action contributing to a charitable donation. This created a frictionless way for consumers to support causes through their everyday interactions with local businesses. The company received multiple workplace culture awards, indicating a positive internal environment. A significant milestone in the company's history was its acquisition by Skyfii, an Australian data analytics company, on February 5, 2018, for an amount of $3.5 million.

Source: Dealroom company data

At a glance

Status
Closed
Founded
2010
Headquarters
New York City, United States
Employees
1
Open positions
None listed
Dealroom signal
0.0/100
Industry
Media
Sub-industry
Social media
Sector
Consumer Services

Funding history

1 recorded event

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
SERIES A✓Equity / VC May 2010 $12M $48M Undisclosed —
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Growth signals

Sojo Studios website traffic

Latest recorded traffic for Sojo Studios is 90 monthly website visits. Sojo Studios's team grew 0% over the past year.

Latest monthly visits90 1-year team growth0%
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Investments and acquisitions

Capital deployed

Recent portfolio relationships for companies that also act as investors or acquirers.

Team profiled 5 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 2 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
🇺🇸 United States · New York City HQ
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Market sentiment

Posts on X, past 7 days

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Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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