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Pokelabo

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Mobile content development company and a leading mobile social game developer in japan

Tokyo, JapanFounded 2007
Valuation $50–100M Last recorded · 2010
Total funding $10–50M Disclosed equity funding
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About Pokelabo

Pokelabo, Inc. is a Japanese game developer focused on planning, developing, and operating mobile social applications. The company was founded in November 2007 by Takafumi Goto, who was a student at Nihon University College of Art at the time, and Shunsuke Sasaki, who was an employee at NTT Comware. The two met in an entrepreneur community on the social media platform mixi and began their venture by living and working together in a condominium in Kayabacho.

The company's mission since its inception has been to "change the world and people with social apps." Pokelabo released its first app, "Pocket Bookmark," in July 2008. It shifted its focus to social game development as platforms like Mobage Town opened up to third-party developers. Early successes included titles like "Samurai Kingdom" and "Samurai Senki," with the latter launching on Mobage Town in January 2010. By 2012, Pokelabo began concentrating its resources on smartphone native applications, a move that spurred rapid growth. Several of its native apps, such as "The Clan Battle of Fate" and "Sangoku Infinity," achieved top rankings on the App Store's top-grossing charts.

A significant milestone occurred in October 2012 when GREE, Inc. acquired all shares of Pokelabo for approximately 13.8 billion yen, making it a wholly-owned subsidiary. This acquisition was a strategic move by GREE to bolster its smartphone game development capabilities by integrating Pokelabo's expertise. Despite the acquisition, Pokelabo maintained a degree of operational independence. In November 2012, Pokelabo established a joint venture called SPG labo with Sega Networks.

The company's business model is centered on the free-to-play-model with in-app purchases. Revenue is generated when users purchase in-game items, and this revenue is recognized over the estimated usage period of those items. Pokelabo has been behind several popular titles, often in collaboration with other companies, such as "SINoALICE" with Square Enix and "Assault Lily Last Bullet." As of January 1, 2025, Pokelabo, the corporate entity, was merged into its sister company WFS, another subsidiary of GREE. However, "Pokelabo" continues to exist as a game brand under WFS.

Source: Dealroom company data

At a glance

Status
Acquired
Founded
2007
Headquarters
Tokyo, Japan
Open positions
None listed
Dealroom signal
16.3/100

Funding history

2 recorded events

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
ACQUISITION✓Exit Oct 2012 $0 — Undisclosed —
SERIES A✓Equity / VC Jun 2010 $12M $48M Incubate Fund · DCM —
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Growth signals

Pokelabo website traffic

Latest recorded traffic for Pokelabo is 0 monthly website visits.

Latest monthly visits0
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Investments and acquisitions

Capital deployed

Recent portfolio relationships for companies that also act as investors or acquirers.

Investors

2 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series A2 investors entered at this stage

Team profiled 3 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 1 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
🇯🇵 Japan · Tokyo HQ
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Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Pokelabo on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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