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Pluto VR
Shared presence communication through virtual and augmented reality technology
About Pluto VR
Pluto VR, established in 2015, is a software company focused on enabling multi-user and multi-application experiences within spatial computing environments. The company was founded by John Vechey, Jared Cheshier, Jonathan Geibel, and Forest Gibson, a team with deep roots in the video game and entertainment software industry. Notably, John Vechey co-founded PopCap Games, the studio behind successful titles like Bejeweled and Plants vs. Zombies, while Jared Cheshier brings experience from his time at PopCap and as a co-founder of Big Fish Games. This background in creating engaging, social digital experiences directly informs Pluto VR's mission to facilitate human connection in virtual and augmented reality.
The company's core offering, Pluto, operates as a spatial computing communication service. It functions as an overlay application that allows users to see and talk to each other as if they were in the same physical space, regardless of the specific XR application they are using. This service is designed to be cross-platform, aiming to work across different headsets and applications, thereby breaking down the walled gardens that can exist in the XR ecosystem. The primary objective is to provide a persistent, seamless social layer for XR, allowing for communication and collaboration without having to exit a primary application. This capability addresses the challenge of social isolation in immersive digital environments.
Pluto VR's business model appears to be centered on providing the foundational communication infrastructure for the emerging metaverse. The service targets both individual users seeking to connect with friends and enterprise clients looking for collaborative tools in a virtual setting. By offering an open communication platform, Pluto positions itself as a critical utility for the broader XR market, enabling developers to integrate social features into their applications and allowing users to maintain social connections across various digital experiences. The company secured a significant seed funding round of $13.9 million, indicating investor confidence in its vision to build a fundamental communication layer for the next generation of computing.
Source: Dealroom company dataAt a glance
- Status
- Operational
- Founded
- 2015
- Headquarters
- Seattle, United States
- Employees
- 8
- Open positions
- None listed
- Dealroom signal
- 76.4/100
- Industry
- Media
- Sub-industry
- Content production
- Sector
- Consumer Services, Immersive Technologies, Hard Tech
- Technology
- Augmented Reality, Virtual Reality
- Client focus
- b2c
Knowledge graph
More headlines
Funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| SERIES A✓Equity / VC | Apr 2017 | $14M | $56M | Trilogy Equity Partners · Maveron · Madrona Venture Group | — |
Growth signals
Latest recorded traffic for Pluto VR is 860 monthly website visits, down 92.8% over the last three months. Pluto VR's team declined 11.1% over the past year.
Similar companies
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Investments and acquisitions
Recent portfolio relationships for companies that also act as investors or acquirers.
Investors
From Dealroom's funding and investor records, grouped by the round each investor first entered.
Series A3 investors entered at this stage
- TPTrilogy Equity Partners
Maveron
Madrona Venture Group
Source: Dealroom Talent Intelligence.
Global footprint
team presence
Market sentiment
An AI-synthesised read of the highest-engagement posts about Pluto VR on X, ranked by likes and reposts, corporate channels excluded.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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