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Pluto VR
Consumer Services · Seattle, United States · Founded 2015
Shared presence communication through virtual and augmented reality technology MoreLess
Pluto VR, established in 2015, is a software company focused on enabling multi-user and multi-application experiences within spatial computing environments. The company was founded by John Vechey, Jared Cheshier, Jonathan Geibel, and Forest Gibson, a team with deep roots in the video game and entertainment software industry. Notably, John Vechey co-founded PopCap Games, the studio behind successful titles like Bejeweled and Plants vs. Zombies, while Jared Cheshier brings experience from his time at PopCap and as a co-founder of Big Fish Games. This background in creating engaging, social digital experiences directly informs Pluto VR's mission to facilitate human connection in virtual and augmented reality.
The company's core offering, Pluto, operates as a spatial computing communication service. It functions as an overlay application that allows users to see and talk to each other as if they were in the same physical space, regardless of the specific XR application they are using. This service is designed to be cross-platform, aiming to work across different headsets and applications, thereby breaking down the walled gardens that can exist in the XR ecosystem. The primary objective is to provide a persistent, seamless social layer for XR, allowing for communication and collaboration without having to exit a primary application. This capability addresses the challenge of social isolation in immersive digital environments.
Pluto VR's business model appears to be centered on providing the foundational communication infrastructure for the emerging metaverse. The service targets both individual users seeking to connect with friends and enterprise clients looking for collaborative tools in a virtual setting. By offering an open communication platform, Pluto positions itself as a critical utility for the broader XR market, enabling developers to integrate social features into their applications and allowing users to maintain social connections across various digital experiences. The company secured a significant seed funding round of $13.9 million, indicating investor confidence in its vision to build a fundamental communication layer for the next generation of computing.
Keywords: spatial computing, communication service, virtual reality, augmented reality, cross-platform, social XR, collaboration tool, metaverse infrastructure, XR communication, digital presence
Company overview
Pluto VR company information
The essential company record, classifications and operating signals in one place.
- Status
- Operational
- Founded
- 2015
- Headquarters
- Seattle, United States
- Employees
- 8
- Open positions
- None listed
- Dealroom signal
- 76.4
Valuation & funding
Pluto VR funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| SERIES A✓Equity / VC | Apr 2017 | $14M | $56M | Trilogy Equity Partners · Maveron · Madrona Venture Group | — |
Financials
Workforce over time
Available workforce history. Financial fields without reported data are omitted.
| Year | Employees |
|---|---|
| 2026 | 8 |
| 2025 | 9 |
| 2024 | 7 |
| 2023 | 14 |
| 2022 | 18 |
| 2021 | 17 |
| 2020 | 23 |
Growth signals
Pluto VR website traffic
Latest recorded traffic for Pluto VR is 860 monthly website visits, down 92.8% over the last three months. Pluto VR's team declined 11.1% over the past year.
Comparisons
Pluto VR compared with similar companies
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Talent graph
Pluto VR's talent
Source: Dealroom Talent Intelligence.
Global footprint
Where Pluto VR has talent and traffic
team presence
In the news
Latest news about Pluto VR
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Market sentiment
What the market is saying about Pluto VR
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Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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