Product Reports Resources Pricing Login Book a demo
COMPANY PROFILE

PlayRaven

Explore full profile

Boutique game development studio employing an international team of hand-picked industry veterans with years of experience from famous companies such as Remedy Entertainment, Rockstar Games…

Helsinki, FinlandFounded 2013Consumer Services
Valuation $25–50M Last recorded · 2014
Revenue <$1M Latest reported FY
Total funding $10–50M Disclosed equity funding
Unlock exact values This page shows ranges. Dealroom has the exact numbers for PlayRaven and the history behind them.

About PlayRaven

PlayRaven Oy was a Finnish mobile game development studio that specialized in creating strategy games for touch-screen devices. Founded in Helsinki in 2013, the company was established by a team of five seasoned industry veterans: Lasse Seppänen, Teemu Haila, Tiago Rocha, Jarkko Kainulainen, and Kalle Marjola. The founding team brought a wealth of collective experience from prominent Finnish game studios like Remedy Entertainment and Digital Chocolate, having worked on over 50 titles combined prior to starting their own venture. CEO and co-founder Lasse Seppänen, for instance, had an extensive career that included producing the acclaimed title Alan Wake at Remedy Entertainment.

The studio's business model focused on the free-to-play market, developing games with a strong emphasis on strategy, often inspired by historical events and real-world settings. Their debut title, "Spymaster," launched in 2014, was a strategy game set during World War II where players managed a network of spies. This was followed by other titles such as "Robocide" and "Winterstate," which aimed to adapt the real-time strategy (RTS) genre for mobile interfaces. The company sought to fill a perceived gap in the market for more mature, less cartoonish mobile games. PlayRaven successfully raised $6.4 million over two funding rounds in 2014, attracting notable investors including Creandum and early backers of Supercell.

A significant milestone in the company's journey occurred on November 30, 2018, when it was acquired in its entirety by Rovio Entertainment, the creator of Angry Birds. The acquisition was a strategic move for Rovio to bolster its capabilities and accelerate its expansion into the mobile strategy game genre. At the time of the acquisition, PlayRaven had a team of 25 employees. The deal allowed the PlayRaven team to continue their work on strategy games with the backing and resources of a major industry player. Before the acquisition, PlayRaven had also partnered with CCP Games to develop "Eve: War of Ascension."

Source: Dealroom company data

At a glance

Founded
2013
Headquarters
Helsinki, Finland
Sector
Consumer Services

Investors

6 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Series A6 investors entered at this stage

Team profiled 6 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators Hidden — book a demo quality score
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
🇫🇮 Finland · Helsinki HQ
Book a demo for the full country breakdown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about PlayRaven on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

See PlayRaven on the full Dealroom platform

Live deal flow, founder pedigree, hiring signals, revenue trajectory, and the full cap table.