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Longzhu TV
A multimedia platform that broadcast and re-broadcast a pan-entertainment, e-commerce , games, sports, and other content
About Longzhu TV
Longzhu TV, operating under Suzhou Youshi Network Technology Co., Ltd., established itself as a significant player in China's burgeoning live streaming market. Launched on February 1, 2015, the platform quickly gained traction, focusing on live streaming services for video games, esports, and e-commerce. This enabled users to watch a wide variety of content from different streamers and interact with a community centered around live video. The business model centered on providing a comprehensive platform with broad appeal to the gaming community.
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The company's strategic importance was highlighted by its ability to attract major investors. In its Series A financing round, Longzhu TV secured a notable 300 million Yuan from prominent backers including Softbank and the internet giant Tencent. This investment underscored the high-growth potential seen in the live streaming sector during that period. The platform's content strategy included securing exclusive broadcasting rights for major esports leagues like the League of Legends Pro League (LPL) and the Cross Fire Pro League (CFPL), along with rights for over 30 other gaming events. Further solidifying its market position, Longzhu TV signed exclusive broadcasting rights with world-renowned gamer Faker and all seven top teams from the Korea e-Sports Association (KeSPA).
A pivotal moment in Longzhu's history came in November 2016, when PPLive Inc. (PPTV), a media company owned by Suning Holdings Group, moved to acquire it. The acquisition was structured for PPTV to take over 100% of the online streaming business and 20% of the esports operations. This deal was part of Suning's broader strategy to deepen its involvement in the entertainment and esports industries, creating a dual-platform approach with PPTV focusing on general entertainment and Longzhu concentrating on esports. In addition to its streaming platform, Longzhu TV owned a professional esports team, Longzhu Gaming. The team was formed in January 2016 after the rebranding of 'Incredible Miracle' and competed in South Korea. After the acquisition by Suning, ownership of the Longzhu team was eventually abandoned due to regulations concerning multi-team ownership in the same league. The team later rebranded to KING-ZONE DragonX.
At a glance
- Status
- Operational
- Founded
- 2013
- Headquarters
- Huangpu, China
- Open positions
- None listed
- Dealroom signal
- 21.3/100
- Industry
- Gaming, Media
- Sub-industry
- Console & PC Gaming, Streaming
- Sector
- Consumer Services, Video Games, Gamification, Broadcast, Game Development, Video, Platform
- Business model
- SaaS
- Client focus
- b2c
Latest news
Press, funding announcements and product moves mentioning Longzhu TV.
Funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| SERIES B✓Equity / VC | Nov 2015 | $44M | $175M | Undisclosed | — |
| SERIES A✓Equity / VC | Jan 2014 | $0 | — | SoftBank | — |
Growth signals
Latest recorded traffic for Longzhu TV is 31K monthly website visits, down 71.8% over the last three months.
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Investors
From Dealroom's funding and investor records, grouped by the round each investor first entered.
Series A1 investor entered at this stage
Source: Dealroom Talent Intelligence.
Global footprint
Market sentiment
An AI-synthesised read of the highest-engagement posts about Longzhu TV on X, ranked by likes and reposts, corporate channels excluded.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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