Game Trust
Infrastructure for community and commerce apps in the online games and entertainment industry
About Game Trust
Founded in 2002 by Adeo Ressi, Game Trust, Inc. positioned itself as a pivotal infrastructure provider within the burgeoning online casual games sector. Ressi, a serial entrepreneur with previous successful exits to companies like AOL, led the New York-based firm. The company's core offering was the "Game Frame" platform, a software solution designed to be licensed by game developers and website operators.
Game Trust's business model centered on syndicating its technology to a diverse client base, ranging from major media outlets and game portals like Shockwave.com and MiniClip.com to individual bloggers. Revenue was generated by licensing the Game Frame platform, which empowered clients to integrate a suite of advanced features into new or existing game titles. These features were aimed at fostering player engagement and creating new revenue streams beyond simple game sales. The platform enabled functionalities such as multiplayer competition, community-building tools like player profiles and chat, and various commerce models including tournaments and virtual goods.
The company's technology was seen as a key enabler for adding social networking and community elements to casual gaming. This strategic focus culminated in the company's acquisition by the digital entertainment services firm RealNetworks, Inc. in a deal announced in September 2007. RealNetworks acquired Game Trust to integrate its community and commerce capabilities into the technology platform offered to its own extensive network of games syndication partners. At the time of the acquisition, Game Trust's platform was a significant milestone in the evolution of the casual games industry.
Source: Dealroom company dataAt a glance
- Founded
- 2002
- Headquarters
- New York City, United States
- Sector
- Consumer Services
Knowledge graph
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Investors
From Dealroom's funding and investor records, grouped by the round each investor first entered.
Seed1 investor entered at this stage
- PPPlough Penny Partners
Series A2 investors entered at this stage
- TVTech Council Ventures
TWJ Capital
Source: Dealroom Talent Intelligence.
Global footprint
Market sentiment
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