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Disruptor Beam

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Disruptor Beam brings together worldwide fan communities with games created surrounding iconic properties like Game of Thrones & Star Trek

Framingham, United StatesFounded 2011Consumer Services
Valuation $50–100M Last recorded · 2017
Revenue $10–50M Latest reported FY
Headcount <100 Current team size
Total funding $10–50M Disclosed equity funding
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About Disruptor Beam

Disruptor Beam was founded in 2010 by Jon Radoff, an entrepreneur with a background in both enterprise software and gaming. His previous ventures included Eprise, a web content management company that went public, and GamerDNA, a social media company for gamers. Radoff's vision for Disruptor Beam was to create deep, story-driven games for mobile and social platforms, targeting fan communities of major entertainment brands.

The company initially focused on developing free-to-play mobile and browser-based games based on globally recognized intellectual properties. Its portfolio included titles such as "Game of Thrones Ascent" (2013), "Star Trek Timelines" (2016), and "The Walking Dead: March to War" (2017). These games were designed as live-service products, with ongoing content updates and community engagement. The business model centered on in-app purchases, allowing players to buy items to enhance their gameplay.

A significant milestone for the company was the development of its proprietary "Disruptor Engine," a live operations platform that handled backend services like analytics, content delivery, and monetization for its games. This technology was born from the experience of running complex, live-service games. Over time, the company's strategic focus shifted. After selling "Star Trek Timelines" to Tilting Point in early 2020 and shutting down its other game projects, Disruptor Beam pivoted from game development to becoming a technology provider for other game studios. This transition culminated in a rebranding in April 2020, with the company becoming Beamable. The new entity focuses on offering the backend technology, now the Beamable SDK, to other developers to help them build and operate their own live games. However, in October 2020, Beamable, formerly Disruptor Beam, filed for bankruptcy.

Source: Dealroom company data

At a glance

Founded
2011
Headquarters
Framingham, United States
Sector
Consumer Services
Power Law
Colt$25–100M revenue

Investors

12 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Seed2 investors entered at this stage

  • CVP
  • Michael Dornbrook

Series A8 investors entered at this stage

  • Silicon Valley Bank
  • Romulus Capital
  • GrandBanks Capital
  • Converge Venture Partners
  • Alex Rigopulos
  • Midverse Studios
  • NXT Ventures
  • Companyon Capital

Series B and later2 investors entered at this stage

  • Companyon Capital
  • NXT Ventures
Team profiled 19 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 2 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
2 countries with
team presence
🇵🇭 Philippines66.7%
🇺🇸 United States33.3%
2 countries shown
Web traffic by country
3K monthly visits
across markets
🇺🇸 United States56.7%
🇨🇦 Canada40%
🇬🇧 United Kingdom3.3%
Top 3 markets shown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Disruptor Beam on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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