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Cupixel

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Cupixel combines its patent-pending software with an innovative, do-it-yourself painting kit to empower anyone to paint display-ready works of art by hand, regardless of their skill set

Newton, United StatesFounded 2015Home Living
Valuation $25–50M Last recorded · 2022
Revenue $1–10M Latest reported FY
Headcount <100 Current team size
Total funding $10–50M Disclosed equity funding
Unlock exact values This page shows ranges. Dealroom has the exact numbers for Cupixel and the history behind them.

About Cupixel

Cupixel, founded in 2018 by Elad Katav, operates as a direct-to-consumer creativity platform that merges technology with art to provide an accessible experience for individuals of all artistic abilities. Katav, with a background in technology and a personal passion for art, conceived the idea after his family struggled to find engaging, non-digital creative activities. This experience led to the development of a platform that leverages augmented reality and artificial intelligence to guide users through the process of creating their own artwork. The company's core offering is the Cupixel Art Box, a physical kit that includes all necessary art supplies such as a canvas, brushes, and paints. This is complemented by the Cupixel app, which is the technological heart of the experience. A key feature of the app is its smart tracing capability, which uses a smartphone or tablet's camera and an included stand to superimpose a traceable outline of a selected image onto the canvas, effectively removing the barrier of drawing skills. Users can transform their own photos into paintable outlines or choose from a gallery of designs created by a community of artists. Cupixel's business model is multifaceted, generating revenue through the sale of these all-inclusive art kits and a subscription-based model. The subscription provides access to an expanded library of designs, live-streamed painting classes, on-demand tutorials led by professional artists, and entry into the platform's creative community. This hybrid approach targets a broad consumer market, appealing to those seeking a one-time creative project as well as hobbyists looking for continuous engagement. The platform serves a market of individuals seeking creative outlets and unique recreational experiences, positioning itself as an at-home alternative to in-person "paint and sip" events.

Source: Dealroom company data

At a glance

Founded
2015
Headquarters
Newton, United States
Sector
Home Living

Investors

2 investors on the cap table

From Dealroom's funding and investor records, grouped by the round each investor first entered.

Seed2 investors entered at this stage

  • Two Lanterns Venture Partners
  • JOANN
Team profiled 8 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 5 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Global footprint

Workforce and web traffic by country
Workforce by country
4 countries with
team presence
🇮🇱 Israel50%
🇺🇸 United States33.3%
🇨🇭 Switzerland8.3%
🇮🇩 Indonesia8.3%
4 countries shown

Market sentiment

Posts on X, past 7 days

An AI-synthesised read of the highest-engagement posts about Cupixel on X, ranked by likes and reposts, corporate channels excluded.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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