C
CrowdStar
The global leader in the mobile and social gaming industry for young females around the world, with more than 250 million game installs
About CrowdStar
CrowdStar carved a niche in the gaming industry by developing mobile and social games specifically targeting a female audience. Founded in 2008 by Suren Markosian and Jeff Tseng, the company initially focused on creating titles for the Facebook platform. Early successes included games like "Happy Aquarium" and "Happy Pets," which propelled CrowdStar to become one of the top developers on Facebook, at one point boasting 31 million daily active users.
A significant strategic shift occurred in 2012 when the company, under the leadership of then-CEO Peter Relan, pivoted to prioritize the mobile gaming market. This move was driven by the observation that the Facebook gaming audience was plateauing and the desire to cater more effectively to their core demographic of women. The company secured substantial funding, including a notable $23 million round in 2011 from investors like Intel Capital and Time Warner, to fuel this transition. This new direction led to the creation of its most recognized titles, "Covet Fashion" and "Design Home".
"Covet Fashion," launched in 2013, operates as a social-network-game hybrid where players act as stylists. They dress up virtual models for various challenges using clothing and accessories from real-world fashion brands, and the community votes on the best looks. This model not only engages players but also serves as a marketing platform for over 175 partnered brands, driving traffic to their e-commerce sites. "Design Home" applies a similar concept to interior design, allowing users to decorate virtual rooms with furniture from actual brands, which can also be purchased in real life. The business model for these games is freemium; they are free to download and play, with revenue generated through in-app purchases of virtual currency and through brand partnerships and advertising. In November 2016, Glu Mobile acquired a controlling interest in CrowdStar for approximately $45.5 million, a move that proved highly successful for Glu, whose stock price saw a significant increase following the acquisition. The deal was seen as a way for Glu to become a leader in the fashion game category.
Source: Dealroom company dataAt a glance
- Status
- Acquired
- Founded
- 2008
- Headquarters
- Burlingame, United States
- Employees
- 8
- Open positions
- None listed
- Dealroom signal
- 58.7/100
- Industry
- Gaming
- Sub-industry
- Mobile Gaming
- Sector
- Consumer Services, Social, Advertising, Luxury, Entertainment, Game Development, Freemium, App
- Client focus
- b2c
Knowledge graph
More headlines
Funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| ACQUISITION✓Exit | Nov 2016 | $0 | — | GLU MOBILE | — |
| LATE VC✓Equity / VC | Jun 2013 | $12M | $48M | Time Warner · Intel Capital | — |
Financials
Revenue, earnings and other financial measures where available. Years marked “E” are estimates.
Growth signals
Latest recorded traffic for CrowdStar is 3.2K monthly website visits, up 566.7% over the last three months. CrowdStar's team declined 11.1% over the past year.
Similar companies
Company identity and context are open; selected comparison metrics preview what is available on the platform.
Investments and acquisitions
Recent portfolio relationships for companies that also act as investors or acquirers.
Investors
From Dealroom's funding and investor records, grouped by the round each investor first entered.
Series B and later2 investors entered at this stage
Time Warner
Intel Capital
Other known investors2 additional known investors
GLU MOBILE
Baris Aksoy
Source: Dealroom Talent Intelligence.
Global footprint
team presence
Market sentiment
An AI-synthesised read of the highest-engagement posts about CrowdStar on X, ranked by likes and reposts, corporate channels excluded.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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