C
Clockwork Labs
A new venture backed game studio, which is focused on building massively-multiplayer “societal games”
About Clockwork Labs
Clockwork Labs is a venture-backed gaming startup that specializes in creating massively multiplayer online games (MMOs) with a focus on societal interaction rather than combat. They operate in the gaming industry, serving a global market of gamers who are interested in cooperative and social gaming experiences.
Their business model revolves around the development and distribution of their unique MMOs. They generate revenue through the sale of their games and potentially through in-game purchases, a common monetization strategy in the gaming industry.
Clockwork Labs emphasizes the importance of both art and engineering in their game development process. They tackle complex problems in computer science and distributed systems while also crafting immersive and engaging virtual worlds. This balance between technical precision and creative storytelling is a key aspect of their business approach.
The company also values decentralized decision-making, allowing their employees to lead the decision-making process on the products they are building. This approach fosters a sense of ownership and encourages innovation within their teams.
Clockwork Labs has attracted significant investment from notable entities such as Supercell, Firstminute Capital, Skycatcher, 1Up Ventures, and Supernode. They also have the backing of industry-leading individuals like Hilmar Pétursson, CEO of CCP Games, and David Helgason, founder of Unity Technologies.
The team at Clockwork Labs consists of industry professionals with extensive experience in building large-scale distributed systems. They are rapidly expanding, attracting industry veterans to their growing team.
Source: Dealroom company dataAt a glance
- Status
- Operational
- Founded
- 2019
- Headquarters
- San Francisco, United States
- Employees
- 33
- Open positions
- 2
- Dealroom signal
- 69.0/100
- Industry
- Gaming
- Sub-industry
- Console & PC Gaming
- Sector
- Consumer Services, Bitcoin, Immersive Technologies, Hard Tech
- Technology
- Blockchain, Hardware, Virtual Reality
- Business model
- SaaS
- Client focus
- b2b
Knowledge graph
More headlines
Funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| EARLY VC✓Equity / VC | Jun 2022 | $22M | $88M | David Baszucki · Andreessen Horowitz · David Helgason · Supercell | ↗ |
| SERIES AEquity / VC | Dec 2021 | $0 | — | Klitschko Ventures | — |
Financials
Revenue, earnings and other financial measures where available. Years marked “E” are estimates.
Growth signals
Latest recorded traffic for Clockwork Labs is 2.8K monthly website visits, down 12.5% over the last three months. Clockwork Labs's team declined 10.8% over the past year.
Similar companies
Company identity and context are open; selected comparison metrics preview what is available on the platform.
Investments and acquisitions
Recent portfolio relationships for companies that also act as investors or acquirers.
Investors
From Dealroom's funding and investor records, grouped by the round each investor first entered.
Series A8 investors entered at this stage
Skycatcher
Supercell
Andreessen Horowitz
Alessandro Asoni
Klitschko Ventures- DBDavid Baszucki
David Helgason
Hilmar Veigar Petursson
Other known investors7 additional known investors
1Up Ventures
Chris Lee
firstminuteHustle Fund
Juha Paananen
KLIWLA Family Office
Supernode Global
Source: Dealroom Talent Intelligence.
Global footprint
team presence
Market sentiment
An AI-synthesised read of the highest-engagement posts about Clockwork Labs on X, ranked by likes and reposts, corporate channels excluded.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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