C
CiiNOW
Other B2B Software · Sunnyvale, United States · Founded 2010
Cloud gaming technology enabling service providers and game developers to deliver an optimized video gaming experience MoreLess
CiiNOW, Inc. operated as a B2B technology provider in the cloud gaming sector, offering a turnkey platform for service providers, retailers, and game publishers. The company was founded in August 2010 by CEO Ron Haberman, CTO Makarand Dharmapurikar, and VP of Engineering Devendra Raut. Haberman brought over two decades of experience in business strategy and software from roles at major corporations like Alcatel-Lucent and Nokia.
The company's core offering was the 'Cumulus' platform, a white-label solution engineered to deliver a high-quality, low-latency gaming experience across a multitude of devices, including PCs, Macs, tablets, Smart TVs, and mobile phones, without requiring powerful local hardware. CiiNOW's business model focused on being a pure technology enabler, partnering with companies like cable operators and telcos that already had established billing relationships with millions of customers, thereby avoiding the significant customer acquisition costs that burdened competitors like OnLive. Revenue was to be generated by empowering these partners to launch their own branded cloud gaming services.
CiiNOW secured $13 million in a Series A funding round in December 2011, with backing from prominent investors including Foundation Capital, Alcatel-Lucent Ventures, and AMD Ventures. This capital was intended to expand engineering teams and partnership development. The company publicly announced its hybrid-streaming platform in 2012 and proceeded to establish partnerships with content distributors like Plug In Digital and service providers in the US, South Korea, and France. The platform's technical architecture was designed to be flexible, running on virtualized data centers and combining server-side and client-side processing to optimize performance. In 2014, in what appears to have been an acqui-hire, Google was assigned CiiNOW's patent portfolio, and key employees, including co-founder Devendra Raut, joined Google.
Keywords: cloud gaming technology, B2B gaming platform, Cumulus platform, game streaming, white-label gaming, Ron Haberman, Makarand Dharmapurikar, Devendra Raut, Alcatel-Lucent Ventures, Foundation Capital, AMD Ventures, virtualized gaming, cross-platform gaming, remote rendering, low-latency streaming, digital game distribution, Google acquisition, acqui-hire, patent acquisition, game-on-demand
Company overview
CiiNOW company information
The essential company record, classifications and operating signals in one place.
- Status
- Acquired
- Founded
- 2010
- Headquarters
- Sunnyvale, United States
- Employees
- 2
- Open positions
- None listed
- Dealroom signal
- 57.2
Valuation & funding
CiiNOW funding history
Company financing events and reported valuations.
| Deal type | Date | Amount | Valuation | Investors | Source |
|---|---|---|---|---|---|
| ACQUISITION✓Exit | Jul 2014 | — | — | Alphabet | Google | — |
| SERIES A✓Equity / VC | Dec 2011 | $13M | $52M | Alcatel-Lucent · Foundation Capital | — |
Financials
Workforce over time
Available workforce history. Financial fields without reported data are omitted.
| Year | Employees |
|---|---|
| 2026 | 2 |
| 2025 | 2 |
| 2024 | 3 |
| 2023 | 3 |
| 2022 | 3 |
| 2021 | 3 |
| 2020 | 3 |
Growth signals
CiiNOW website traffic
Latest recorded traffic for CiiNOW is 190 monthly website visits, down 50% over the last three months. CiiNOW's team grew 0% over the past year.
Comparisons
CiiNOW compared with similar companies
Dealroom’s weighted taxonomy model identifies the closest operating peers. Company identity and context stay open; selected comparison metrics preview what is available in the platform.
| Company | Headquarters | Status | Employees | Total funding | Valuation |
|---|---|---|---|---|---|
Kixeyean independent game developer responsible for several popular online games |
San Francisco, United States | Acquired | 91 | $42M | $80M |
UmbraSDK toolkit that displays 3D content on video games |
Helsinki, Finland | Acquired | |||
Vivid GamesOne of the leading game development studios in Europe |
Bydgoszcz, Poland | Operational | |||
Hipfire GamesMultiplayer co-op VR game developer |
Helsinki, Finland | Closed | |||
SvrviveOne of Europe's leading #VR games studios |
Stockholms kommun, Sweden | Closed | |||
CrytekOne of the world's leading independent development studios for interactive entertainment. |
Frankfurt, Germany | Operational | |||
Bica StudiosThe leading HQ of the next gaming generation through Augmented Reality/Mixed Reality |
Loures, Portugal | Operational | |||
HavokThe premier provider of interactive software to game developers |
Dublin, Ireland | Acquired |
Talent graph
CiiNOW's talent
Source: Dealroom Talent Intelligence.
Global footprint
Where CiiNOW has talent and traffic
team presence
In the news
Latest news about CiiNOW
Recent press, funding announcements, and product moves mentioning CiiNOW — open to read from the original sources.
Market sentiment
What the market is saying about CiiNOW
An AI-synthesized read of the highest-engagement posts about CiiNOW on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.
Reading the room on X — pulling top posts and synthesizing themes…
Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour
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