AI is increasingly being used in gaming, with substantial adoption across various aspects of game development and gameplay.
A significant 87% of game studios are already using AI in some forms, and nearly all (99%) plan to use it in the future with the market for AI in video games projected to grow from $992 million in 2022 to $7.1 billion by 2032, at a compound annual growth rate (CAGR) of 23.3%.
Key applications include:
In-Game Intelligence: AI is used to enhance the behavior of non-player characters (NPCs) and enemy tactics, making games more challenging and realistic, as well as potentially making dialogues more realistic.
Game Development: AI aids in asset generation, procedural content creation, and animation, significantly speeding up the development process. AI can also be used to create vast, dynamic worlds that enhance replayability and player engagement
Player assistance: AI is already finding significant adoption in coaching to improve players performances. AI for policing such as anti-cheating ro harassment detection is also starting up.